"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
Tae took a deep breath. This was going to be a moment that she would look back on, and she wanted to give herself the opportunity to remember as much of it as possible.
A light Orangemoon breeze danced across her body, and despite the fact that it wasn't cold, she shivered nonetheless. That shiver rippled out across her pelt causing pleasurable goosebumps - the kind that would later make Tae think of Ampere's grooming sessions when she was much smaller. Today however, those goosebumps instead ignited a sense of destiny inside of her, a happy anxiety that seemed to fill every pore and then spill out through her nose in quick, punctuated breaths. It wasn't all happiness however. One of the biggest motivators for choosing to walk this path, had gone away into the clearing. Gaucho would not be here to witness his ghostly-girl take part in her first spar, wouldn't be there to wrap his wings around her and tell her that he was proud of her, regardless of the outcome. Ampere would be, and though the girl knew her mother would be similarly proud, it wasn't the same. Gaucho was gone, and that still sucked.
But there would be time to meditate on those feelings later (or, if she remembered any of the training Gaucho had taught her, that she would use her emotions to strengthen herself in battle).
Ahead, was her target. This was the part she wasn't entirely clear on ... she knew roughly how spars worked, and had watched many of them growing up. She also knew you didn't have to precisely ask for one to begin, you could just ... do it. But what was the difference between the successful start of a spar, and just being an asshole who attacked someone else for no apparent reason? Tae wasn't mean, no matter how dark or deceptive her actions appeared to be. She wanted to be known as a warrior like her Father, but she didn't want to be thought of as a reckless jerk.
That being said, she was still quite young, and very eager to begin this process. Can you guess which emotion claimed victory in Tae's small, emotional heart?
"THIS IS A SPAR" Tae shouted clumsily from her place in a grove of trees. There was an antlered stallion ahead who Tae had picked as her spar partner. Why? Well he was like a poor facsimile of Gaucho, now wasn't he? Antlers, the height, the scarring? Tae still woke up in the night and expected to see Gaucho standing watch on a dune nearby, was it really so surprising she would pick Rohan? Besides, from what vague knowledge she had of the Edge, this one was a warrior there, or something.
The mandible-marked mare wasn't sure if Rohan had seen her or not - likely if he had, he wouldn't have thought much of her, much less that she and her two canine companions were about to ambush him.
On black legs, both Mal and Hel raced forward. They didn't need to be told twice to encircle their prey target. Their intention was to be the bottom points of a pyramid, with Tae as the top, creating a ring around Rohan to try and force him to face Tae. All the while their jaws snapped and they growled fiercely, trying to stir up as much anxiety in the big stallion as they could. The rising combination of feelings bubbling inside of Tae - nervous anxiety, her competitive drive, and of course the bittersweet memories of her Father - all stirred her passive magic, which caused her body to wisp away at the edges, as if she was composed of nothing more than ghostly smoke.
"WE'RE SPARRING." She shouted, conscious of not wanting this to seem like a random attack as she continued racing forward. Having play-fought many times with Grusha, Tae knew that against the big stallion, her speed would be her biggest advantage. The ground felt spongey beneath her hooves. Despite the chill of Orangemoon, the ground had not yet frozen, and was still supple beneath her. Swiftly she tried to race by Rohan, wings tucked tightly against her sides, throwing a buck his direction as she tried to pass him on his left side. She hoped to hit somewhere on his flank, then quickly retract her legs and dart away. Simultaneously, Mal and Hel advanced with their jaws wide, snapping near the stallion's hocks. They weren't necessarily trying to nip him, only to distract him enough that Tae might get away cleanly.