There's something innately satisfying about trapping Weaver between the twin attacks of the gargoyle and her bonded; the winged tobiano is the meat in an Oizys and Ker sandwich. The damage they cause is nowhere near as much as the mammoth young mare had hoped, yet the mirrored sensations of Ker's claws and Oizys' horn grazing across her opponent's skin sends a shiver akin to an electric shock down her spine. Her first attack, and she hit. It's only the lightest of glances, but it's something. I'M NOT A HERO, I'M A LIAR I'M NOT A SAVIOUR, I'M A VAMPIRE |
That's a good question! You don't have to take damage from both attacks, it's entirely up to you. You could have:
- Taken both attacks and split the damage
- Taken Ozzy's attack and avoided Ker's
- Taken Ker's attack and avoided Ozzy's
- Avoided both and had Weaver injure herself by tripping etc
So the choice is yours :D For a low roll like this one, I would probably be inclined to just take the damage from one attack then avoid the second one. As you say, for higher rolls it's beneficial to split the damage so you avoid taking heavy damage to one area - the only exception to this is a critical hit, where it's preferred for you to take the damage from one source. That's the great thing about this dice roll system - whilst the dice roll determines the level of damage, it's entirely up to you how you decide to take it.
Let me know any other questions you have, I'm happy to answer :D
Grammar/Prose/Emotion: 'Gets in this place where words don’t exist. A place where you convey intention through biting, kicking, and bleeding. There’s something honest about the fight, whereas words are too easy to manipulate'. I loved this sentence, among many others! Weaver's emotions were clear and I really enjoyed reading her mental musings. Horn envy is definitely a thing ;D
Your post was clear and mostly typo-free (I only spotted one - 'Oizys' neck probably in front her'), which is awesome.
Attacks : Your attack was nice and easy to read, and it was clear where Weaver was aiming for. It was descriptive enough that I could picture her movements, so great job! My only small gripe is that I wasn't sure whether Weaver was actually rearing up or whether she was just kicking out her forelegs - be sure to really specify things like this so your opponent can respond correctly :D
Damage taken: I think you took enough damage for the 1 roll, although as I said above, I personally would have just taken one of the attacks - taking both was fine however, and it was clear that the damage is minimal which is about right for a 1 roll. Here's the chart I use when deciding how much damage to take based on the roll:
1: Very minor bruise/cut that won't impact movement
2: Reasonably minor bruise/cut that won't impact movement
3: Quite painful bruise/cut that won't impact movement/maybe a pulled muscle
4: Moderate bruise that restricts some movement/reasonably deep cut/badly pulled muscle/sprain
5: Severe bruise that restricts movement/muscle-deep cut/maybe a very minor bone fracture/serious sprain
6: Very severe bruise that will restrict movement/severe muscle-deep cut/broken or fractured bone
I then alter this based on my opponent's damage stat, because remember, when you take damage it's not just the dice roll you need to look at, it's your opponent's damage stat as well. For example, in this fight Ozzy's damage is 6.5 whereas Weaver's is 3. This means that an Ozzy attack will hurt more than a Weaver attack of the same roll, sort of like the difference between being punched by a normal person compared to being punched by a professional boxer. So if Weaver rolled a 6, I might err towards very heavy bruising/deep cut rather than broken bones, because of her low damage stat. In contrast, if a character with a damage stat of 8 for example rolled a 6, you'd need to take really heavy damage, like broken bones or multiple fractures.
Also bear in mind that higher rolls should affect you throughout the fight. If you fractured a back leg and then reared up to attack, it would result in a deduction, so be careful to remember your injuries and have them affect you. In this fight, because of Weaver's low damage stat none of Ozzy's wounds are really restricting her movement, however I'm making sure to keep mentioning them so it's clear I'm not ignoring them.
Other: You're doing a great job of mentioning the surroundings. I really like how Weaver is using her wings to balance herself on the ice, and I also like how you're referring to their breed/size differences regularly. This is a really good sign, so keep up the good work :D
[ the gargoyle queen ]
OIZYS IS ALWAYS RATED M FOR STRONG LANGAUGE IN HER POSTS