TOULOUSE
atk - 7.5
def - 10.5
dam - 4
hp - 73
THRANDUIL
atk - 5.5
def - 11
dam - 6.5
hp - 77
http://helovia.net/showthread.php?tid=27145
I AM THE KEY TO THE LOCK IN YOUR HOUSE—
DO NOT CRY OUT OR HIT THE ALARM
YOU KNOW WE'RE FRIEND TIL WE DIE—
EITHER WAY YOU TURN, I'LL BE THERE
OPEN UP YOUR SKULL, I'LL BE THERE
CLIMBING UP THE WALLS
SO LOCK THE KIDS UP SAFE TONIGHT
CLOSE THE EYES IN THE CUPBOARD
Character Name: Toulouse
Attack Number: 1/4
Attack: 1d14 rolled for a total of: 2 + 1d2 rolled for a total of: 2 + 7.5
Damage: 1d6 rolled for a total of: 2 + 4
If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.
11.5 > Thranduil's defense of 11, so the attack HITS.
Thranduil takes 6 points of damage from Toulouse.
Toulouse's HP: 73
Thranduil's HP: 77-6= 71