"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
You were more than the words you couldn’t breach. Than the in betweens, and the vast spaces between silences. You were alive, and you defined yourself however you wished.
The girl only knew her mother’s love. Unconditional, sublime, and painful as it fell away from her grasp a year or two ago. Lost and uncomforted by the world who had spat them out, lost and unfound, and beaten to a point where she had thought there was no where else to go.
But then there were the dreams that the stars reminded her of. The subtle breeze off the oceans, and the brine that rested on her lips – how it breathed in life within her dull lungs. And how it energized each stroke from a firm and steady wing.
Her god had been the air and its many faces. The heavens, and not the gods themselves that occupied her soul; their presence, removed, was but another sigh thrown against her alter of thought. Given up to the comforting pulse of air that resided at her cheek, ruffled her feathers and crooned quietly into her ear.
Ru watched the ocean as it beat against the cliff side then. Lost in the simplicities of its natural cadence, and reveling in the natural ebbs of the world around her. There was no family to comfort or embrace in these strange times, no friends to wander to – other than the once home that had held her small, and tiny soul for only a speck of time. Wherever they were, the people inhabiting this land, appeared scattered and disjointed throughout the kingdoms.
Without a battle to attend, perhaps the heroine felt an impending sense of dread despite her companion the wind. Without purpose, it was as if she might become the very stone that the waves, and the gales crashed upon. Bound to conform, and release into their elements - faceless and untraceable.
07-05-2017, 04:18 PM (This post was last modified: 07-05-2017, 04:19 PM by Lyanna.)
so i listen to the wind for an answer
She would always be there. Well, she would try. She would try to be there for everyone whenever they needed her and whenever they didn’t because she knows, all too well, what it’s like to have everything and everyone taken from you. It’s a pain that never leaves, one that only dulls around the edges but the knife always stays firmly between your ribs. It’s a wound that does not heal, does not go away, perhaps does not even fade. Your mind simply becomes numb to the pain.
Slowly, others fill in your life around the ones you have lost. Slowly, the pain becomes a friend, a reminder that you are alive just like the startling red of your blood when it trickles down a leg. Wrongness hangs in the air around her now, the knife poised to take even more from them. Yet here they are, stuck in limbo without their Gods, without a clue where to begin, without a hope of winning. Perhaps it doesn’t matter though, winning. So long as they live, so long as they have each other, does it matter where?
The Edge had become her home just as Morham had once been her home. She could live anywhere, she knew that. What she didn’t want to do was live without the friends she had made, without the faces that had kept her going when there’s been no reason for her to do so. She cannot stomach losing them again as she once lost her family. So here she is, trying to be everywhere, trying to be everything, even though in the end, she is nothing so important as that.
The form on the cliff is familiar, and one she hasn’t seen in so long that her hearts, perhaps literally, skips a beat. The winds picks up a bit with her excitement and relief (a wave of it hits her and it’s like breathing when you never even realized you weren’t). Lyanna lets out a nicker in greeting, making her way to join her friend on the cliff, extending her nose to touch the mare on the neck if she’ll allow it. “Ru,” she says, the wind whipping her words up and away. She cannot bring herself to ask how the girl is, because dread hangs in the air, because none of them were okay. Though right now, that didn’t matter because at least she was here.
The once child cannot do much to sate the tiny threads of fear that coil within. A different kind of fear, estranged from the plummeting heights of the heavens – or the thrill of adventuring on; it was a fear Ru felt convinced she could not be released from.
She barely catches the nicker that rides along the wind. Lifting her head with a small creak from her neck, eyes taking in Lyanna’s spry form.
A smile curls against her maw. Small, albeit shining with a sense of warmth for her friend, while the rest of the world scrambles to reconcile with everything and everyone they hold dear. Strangely, the Edge appears and feels hollow – ruined without her mists to unveil a sickly land. But as Lyanna extends her nose, Ru begins to recall the other love she had discovered on these plains.
It is a gentle love, a soothing presence for which she extends her muzzle to Lyanna with a sigh of relief. Nudging her neck, and inhaling her scent to recall what brought her to these lands. In search of purpose and meaning. Ru’s eyes glitter when she hears her name, tangible, dancing for a moment within the voice it exits out of. Offering a quiet coo.
She looks back to the ocean, and the horizon that glitters – blinding those who stare for too long – as the sun reflects from the terrible waves below. She tosses her head in its direction several times, letting out minute grunts with each nod.
Unfurling her wings, she brushes their tips against Lyanna as she starts towards the cliff. Embracing the wind, the once-child looks back with a teasing – nearly forlorn grin.
‘Come with me,’ she wanted to say. Before plunging into the nothingness, the air, the in between that separated mortals from gods, and the living from the dead. The heavens from the earth, and the living from their graves.
Ru leapt from the edge, fell momentarily before her outstretched wings plunged and pulled her higher into the air. She cried out to her friend, as if to follow her if she would. The young warrior did not recall ever having the chance to play with her friend in the air.
07-10-2017, 06:51 PM (This post was last modified: 07-10-2017, 06:52 PM by Lyanna.)
so i listen to the wind for an answer
She’s beginning to understand that home is where her friends are and nothing more. The Edge feels wrong, hollow and empty without the Moon Goddess watching over them, but it is still home. Her friends are here, trying to collect their belongings and their loved ones and though she is largely alone as they all go about their business, it doesn’t hurt as she might expect. It only took the end of the world for her to begin to feel okay again, their very existence threatened by a war started and ended by Gods. Their opinion would not matter, their fight would not matter. In the end, they were pawns, but she didn’t care. She only cared that they all made it out alive.
Ru’s returned touch is familiar and comforting as they stand there at the World’s Edge, the end of their world looming above them. The quiet hangs in the air, more than just the wind whipping away the usual sounds of the Edge. She doesn’t feel alone though, not now, not with Ru here, not with an entire herd to protect. Not that she has much to offer then in way of protection, but she would try. She would be there when Kaos called them, she would be there no matter what happened.
Ru nods off the cliff a few times, chirping, and Lyanna grins slightly. Now is not the time for play, maybe, but perhaps it’s the perfect time. There may not be another chance for fun. There may never be a cliff in their lives again. Then Ru unfurls her wings and plunges off the cliff. Lyanna’s breath catches in her throat, fear that the girl might not save herself suddenly coursing through her veins. It would be easier to just give up, to end here where they all finally found a second chance. Life is not easy though, and the things that are easy are rarely worth much.
After a moment, Ru comes soaring up and Lyanna lets out a breath before running off the cliff, unfurling her wings and letting the wind pick her up. She feels alive, calling out to her friend with a nicker, loud and joyous despite everything. They had never played like this that she could recall, and it feels good to shed the heaviness of everything, even if only for a moment. There’s a familiar tingle too in her bones, something that always comes with the wind, something that is akin to when she long ago controlled the air around her.
She tunes into the feeling again, suddenly aware that it is more than a memory, more than a ghost wind. The feeling is not the same as it once was, but still…it’s there. Call the wind, her ghost says. Her brother’s voice, the one that will not leave her no matter how much time has passed. It feels foolish, but she reaching for the familiar strand of magic as she soars behind her friend, leaving the Edge behind. They could keep going. They could see what else is out there, past the end of the world…but no. She can’t do that.
Instead she focuses on the feeling, on her brother’s words, searching for a magic she no longer has. She’s beginning to think hope is getting the best of her when she finds it, a tiny piece of the magic she used to wield. She pulls, the winds around her gusting stronger and faster than a moment before. She grins, though she can’t be sure, and she calls to Ru before pumping her wings to go higher, looking for air stiller than that near the cliffs. She finds it, a pocket of peace above their home, and she tugs again. The wind howls around her, taking hold of her wings and sending her on, out toward the horizon that they would never reach.
Her laugh is loud now though, bouncing on the wind gusts that buffet the once Princess, once Queen (there is no herd to be queen of now, is there?), once sister and daughter and windwalker. Her teal eyes search for Ru, for her quiet but amazing friend, so they can dance on the wind together.
lyanna
art by yewrezz
@Ru ....casually throws in Lyanna discovering her magic.
Please tag in all posts Magic use/power playing is okay, but check before serious injury/death Image by Kiki