KRI the resolute one cannot stop the wind from blowing, nor refuse the falling rain.
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[ OOC commentary; I have more to comment on this time, but I will try not to blab too much. xD
The first warning I have for you is not to dodge too much. Defenses are good, dodging really strong attacks is good, but simply avoiding all of your opponent's attacks will lose you a fight. You have to balance the amount of damage you take with the realistic ability of your character to dodge, which really varies with who you are fighting. You have to constantly be considerate of your character's strengths as well as that of your opponent.
I will tell you right now that Kri will be counted as faster than Aisha by a judge. Normally, Aisha would have the advantage with a slimmer build and longer legs, but Kri has the Battle Buff Swift, while Aisha does not. Her movements will either be just as fast as Kri's or slower, but the fact that you dodge all of Kri's attacks suggests that she is quicker to respond. You will get points taken off for unrealistic dodges - so keep that in mind.
Also, I had a problem with your anatomy here: "Aisha took a hasty step back,arching her neck in a defensive. Her horn was pointed directly at Kri's head..." Kri is flying. Her barrel is sort of level with her neck, if you think about it, and if Aisha is arching her neck, there is no possible way to have her horn pointed down and also at a pegasus's head while she is flying.
Okay, moving on to your attacks.
The main problem with your attacks is that you held no sense of time frames. Your first kick was a very good, very solid attack. It made sense if Kri was behind her to just kick out. That was excellent. Then, it gets messy.
Kri is not an inanimate object. She will move, but your attacks did not account for this. Your "quick turns" will still take time, they are not instantaneous. You lost all sense of time during your attacks. A kick itself may take 3 seconds, but during those 3 seconds, Kri was already moving. You did not adjust your wording to make room for Kri to move, which can be considered slight powerplay or just idiocy on part of your character to keep attacking the same spot. I was forced to either miss the majority of your attacks or act as though I knew your character was following Kri, which would be powerplay in itself.
A pivot, even a quick one, takes around 2-5 seconds. A bite is quick, maybe a second if you're not gripping onto your opponent. The rest takes time. So, here is a break down of your attacks.
Kick: 3 seconds
Turn: 3.5 seconds
Bite: 1 second
Turn: 3.5 seconds
Kick: 3 seconds
In total you have about 14 seconds where you just expect Kri to stand still. In the case that you said Aisha was moving, running, walking, adjusting at all, I would have room to make some of your attacks plausible. However, the way your post is worded, Aisha seems stationary to a small area.
A suggestion I have is to not break up your attacks with movement like that. You should not -have- to turn more than once during your post. If you do, you may want to consider if you are attacking too much! Your attacks should come as fluid movements, either as a way to defend or one, cooperative offense. Rear/bite, ram/bite, kick/ram, etc. It should not be broken up into such jagged, separate attacks.
The largest problem with your post is this:
"full vision of Kri and was out of reach of any bites. She was now had kri in full vision,just over a meter away."
This small pair of sentences has two instances of powerplay. You /cannot/ say your character is out of reach of another directly. You cannot assume the position of a character, which is what you do by dictating the distance here. You should have worded this more loosely. "Trying to keep out of reach of any bites" and "She could see Kri not far away", for instance. The judge will count you off heavily for anything that can be construed as powerplay.
My last tip is to run your post through a word processing program just to catch minor spelling/grammar mistakes that happen. I am not a good example of a proofreader, as I almost never do it. You should not follow my example! Make the judge's life easier and proofread! Doing this can also help you catch any out of question attacks you thought sounded good at the time, but in reality make no sense. xD
Kri attempts to bite out at Aisha while she is biting at the area where she was standing. After the flurry of Aisha's attacks, Kri tries to ram her right side with her shoulder while biting out for her neck. ]