"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
01-23-2013, 12:42 AM (This post was last modified: 01-23-2013, 12:43 PM by Alex.)
The murderer stalks through the wood, inhabiting the body of a much younger, much kinder soul. Manhattan trails behind, fearful the most of this new, twisted mind that haunts her master. She sees dark and abusive darkness within the mind of Knox's ancestor; of Dovev the wicked. Thick feathers drag in the dirt, picking up leaves and shuffling in the low, cold wind. He feels the mind of the dog reaching forth, desperate for her true master, and twists it. He takes her fears and makes them manifest in his innermost thoughts; shows her nothing but what she desired most to hide from.
And so she shirks from the beast; hides from his fearful majesty and longs once more for her master. Knox would not do this, she knows, but he invades her mind and tells her in his wicked tongue what she does not want to hear.
Knox is not here anymore.
And so Dovev rises in a low rear before smashing down before the pup and causing her to skitter away in fear. He strides with excessive pride through the wood and shakes the majestic mane of his ancestor as he cuts a path through to the clearing where Knox's brothers stand, ignorant. They are none the wiser of the turmoil in their brother's mind. And Knox cries out from the depths of the mind but Dovev suppresses the weaker soul. Dovev reigns.
Light falls through the trees and the forest opens up before him. He feels powerful, as if the world is his. And with new life and a new mind to exploit, what stops him? Is it the occasional violent jerk of the soul as Knox and so many other minds resist? No, they are easily surpassed. And the emotion of those around him is easily ignored; it seems Knox himself has done a fine enough job with that, despite differing intentions. So it is nothing that holds him back, he concludes.
And so he walks straight to the center of the clearing; stands beside and above the weak mare, breathes heavily upon her. He is a threat, it comes off of him in waves. He catches the gazes of Knox's youngest brother and shows him a wild look; a vicious one. He eyes the blind unicorn with twisted horns and sneers uncontrollably. Blindness is weakness; strange that his descendant holds such a power.
And then there is Evers, the eldest. "Brother Evers," Dovev says coldly, wickedly, tasting the word on his tongue. Dovev has never had a brother before; only sisters. Three weak and foolish sisters whose flesh had felt soft beneath him and whose blood had spilled so easily. He turns to look down on the mare now; unhesitatingly reaches forward to touch her neck with his soft, young muzzle. Ah, to possess new life- to feel it beside him. He reaches roughly forth with flashing teeth; aims to bite her neck as a warning of what her future holds. For even if she leaves his side, some other stallion will take advantage of her pretty face. Because she is nothing else but that; a pretty face, a warm body.
Manhattan hides in the shadows, silent for fear that a simple whine or recognition of her own presence might set off the demon inside her master's body. She hears his voice, listens to it as it hits the forest air and sounds cold and far off. She fears him.
"Kipp and Casimir- and you, young thing" the murderer continues with eyes that are meant to be a darker blue; eyes of fire. He sounds more confident than Knox ever has; more passionate and more dedicated to darker sides of life. "Tell me, Able," Dovev intones with a slight, recalling from the hunter's memories the word that his older brother had lost his ranking in the Foothills, "Is it your failure that so selfishly gathers us here?"