"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
OOC Name: Sky Character Name: Ayaka Prize Name: Passive Magic & Sun God Magic Format (include only what is needed)
:: [Magic: Passive: Light | Fur is able to glow and sparkle under the moon's light.]
:: [Restrictions | Can only glow and sparkle at night.]
:: [Magic: Fire x Wind | Able to howl out a stream of fire through her mouth.]
:: [Restrictions | After using the Fire Howl, she feels very weak and has to wait untill her energy rebuilds in order to use again.]
OOC Name: bry Character Name: Note Prize Name: Newborn Regular Companion, Time God Magic Format
Time God Magic :: [Magic: Shock x Wind | ability to summon lightning bolts that often touch the ground, will sometimes appear when his emotions are out of control]
[Restrictions | fatigued for 2 - 6 posts, depending on amount of use]
Sabel :: [Companion: Iberian Lynx | Stormcall]
OOC Name: bry Character Name: Insanity Prize Name: Amulet Format
God of the Moon :: [Stealing Amulet :: when a magical ability is cast in the vicinity, the amulet is able to replicate the ability and store it to be used at a later time. ]
OOC Name: Brit Character Name: Nayati Prize Name: Passive Magic Format (include only what is needed)
:: [Magic: Earth (P) | Wherever she walks flowers bloom slowly in her path, though they are scattered. Leaves a type of trail where she goes and flowers grow in her hair]
:: [Restrictions | Fewer flowers appear in Tallsun, and are hardly there during Frostfall due to the climate]
Character Name: Lakota Prize Name: Newborn Regular Companion
[Companion: Polar Bear] Aodaun; Terrorize (of the companion)
Time God magic:: [Magic: ShockXEarth| the ability to create an electrical current path through any terrain to a player who is targeted. ]
:: [Restrictions | can only hit one thing/player at a time.]
OOC Name: Neo Character Name: Mauja Prize Name: Extra Magic slot (traded from Tamme!) Format
:: [Item: Genetic Mutation Ability | Able to have 3 active magics]
OOC Name: Aud
Character Name: Gaucho
Prize Name: unborn normal companion
Mara :: Black Mamba Snake :: Paralyze
[Restrictions: Can only be used in battle during warmer seasons, or in Frostfall, can only be used if the battle takes place in the Heart. *
*For my own reference, can you please specify what the extent of her poisoning abilities would be in terms of neurotoxicity, on say a 16.2 healthy horse? I would also like to note that I am aware Satan recently joined with the same type of companion. While I do not like having the same companion as someone else and infringing on their creativity, I researched several species of snake to find one which was both an appropriate size and temperament. This breed of venomous snake is one of the few which are outwardly aggressive.
Please tag me in every post! Magic/Force is allowed on Gaucho at any time.
Companions are not actually restricted. Satan's account and companion were recently removed due to private reasons, so that will no longer be an issue.
During battle, again, it's up to the player to determine the outcome of the bite. However, I would say that the toxin, in normal IC posts, would be slow acting and possibly have an effect for the remainder of the thread and following 2-3 threads (considering that time is liquid).
Symptoms would be disorientation, dizziness, headaches, blurry vision, obvious inflammation and pain at the site of the bite, but the character would be able to heal on their own to prevent the companion from being overpowered. I would say that these would also be the same symptoms if a character got bitten very harshly by a bear, wolf, or larger animal and lost alot of blood.
OOC Name: Vallie Character Name:Matahari Prize Name:Amulet Format (include only what is needed)
:: God of the Sun :: Storing Amulet :: when a magical ability is purposely cast at the amulet, it will absorb that magic and store it to be used at a later time.
OOC Name: Decoy Character Name: Leovan Prize Name: Time God Magic Format
:: [Magic: Time | Gets incoherent flashes of living creatures past lives]
:: [Restrictions | The images are triggered by violent or traumatic events in one's life, often blurred/distorted, incoherent and cloud his sight as he gets them. Is also followed by severe headaches. ]