"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
04-20-2013, 07:10 PM (This post was last modified: 02-09-2014, 12:41 PM by Odd.)
Gaucho :: Magic (1-grandfathered, 2-03.11.2013, 3&3U-04.04.2013 ) | Companion (---) | Item (1&2- grandfathered, 3- 04.04.2013) :: [Magic: Dark U| If his blood is spilled in battle, he can call upon 1 spirit which will manifest itself as a fear of his opponent.]Granted
:: [Magic: light P |Can create the sound of drums and chanting around him]
::[Genetic Mutation | Ability to have a 3rd magic slot]
[1.27.2014]
::[Magic: Fire (P) | Wings and hooves can burn with harmless flames.
::[Genetic Mutation | Ability to have a 2nd companion slot]
[2.09.2014]
::[Custom Item | Crystal horse shoes] - Defensive Item. Crystal would be strong, and allow him to reflect the light from his hooves to blind opponents.
Please tag me in every post! Magic/Force is allowed on Gaucho at any time.
Gaucho, posted on the wishlist as of 04-04-2013, 10:24AM
For GAUCHO as of (Magic 4-4-13, 4-4-13)
This can be removed: :: [Magic: Dark U| If his blood is spilled in battle, he can call upon 1 spirit which will manifest itself as a fear of his opponent.]
Add:
::[Magic: ShockxWind | Can create violent electrical storms]
Restrictions: Can strike an opponent with 1 bolt of lightning, causing temporary paralysis or burns to the immediate area impacted.
::[Magic: WaterxWind (U) | Storms are accompanied by torrential rains, that can disorient an opponent, and amplify the effects of the lightning by conducting the voltage to cover a larger surface area.]
::[Genetic Mutation | Ability to have a 3rd magic slot]
Name: Ingens (maybe)
Age: 5
Species: Elephant x Equine
Coloration or design: Leathery skin. Massive size. Elephant body, with elegant equine neck and blocky head. Elephant tusks and ears. Large elephant legs with exaggerated horse hooves. Long leonine tail with rough hair through out. Has various markings - tusks are covered in jewels (or will be using item-passes)
Personality: Docile. Kind. Easily upset. Horrified by violence. Loves jewelry and compliments.
History: Comes from a land some what similar to Africa. Was used as a slave, to pull rocks and create structures.
Magic: Will seek Earth magic - likely associated with crafter ranks.
Companion: A bird of some sort. Or a dragon (both covet jewels ^^)
Updating for clarity. Previous dates correspond to those above.
[4-20-2013]
::[Genetic Mutation | Ability to have a 3rd magic slot]
[12-27-2013]
::[Magic: FirexShock| Ability to create storms of Red Lightning ]
::[Magic: FirexTime(U) | Able to create blue stars as well as red lightning. ]
[1-27-2014]
::[Genetic Mutation | Ability to have a 2nd companion slot]
[2.09.2014]
::[Custom Item | Crystal horse shoes] - Defensive Item. Crystal would be strong, and allow him to reflect the light from his hooves to blind opponents.
Please tag me in every post! Magic/Force is allowed on Gaucho at any time.
08-05-2014, 04:33 PM (This post was last modified: 08-24-2014, 04:31 PM by Odd.)
Grandfathered :: [Item: Genetic Mutation | Ability to bond to two companions]
Grandfathered :: [Item: Genetic Mutation | Ability to have a 3rd magic slot]
Grandfathered :: [Item: Crystal Horse Shoes | Defensive Item; Crystal would be strong, and allow him to reflect the light from his hooves to blind opponents]
Grandfathered :: [Magic: Fire x Shock | Ability to create storms of red lightning]
Grandfathered :: [Magic: Fire x Time (U) | Able to create blue stars as well as red lightning] [[[Has to be Fire x Shock to be an upgrade to the previous manip]]]
Okay, we can remove Grandfathered :: [Magic: Fire x Shock | Ability to create storms of red lightning]
Grandfathered :: [Magic: Fire x Time (U) | Able to create blue stars as well as red lightning]
[[[Has to be Fire x Shock to be an upgrade to the previous manip]]]
For now.
Add:
[Magic: Earth x Fire | unspecified for plot purposes ]
[Restrictions: Does not take up a magic slot. Has a one time use.]
Please tag me in every post! Magic/Force is allowed on Gaucho at any time.
:: [Magic: FirexLight :: Magical bridge that transports creatures from the shores of the Throat Beach/Heart caves (basically where gaucho blows it up) to the Throat. Transportation is provided by flaming wings, that while magical in nature, give the transportee the feeling of flight.]
[11/22/2014 3:29:08 PM] Audrey Delamont: ::[Restrictions: Those utilizing the "bridge" will have no way to control it (they cannot try to alter their path in the air). The Bridge is password protected telepathically.]
** Might need more restrictions than this.
Please tag me in every post! Magic/Force is allowed on Gaucho at any time.
12-16-2014, 02:44 PM (This post was last modified: 01-21-2015, 01:29 PM by Odd.)
SORRY. Everytime I look at this I want to pull my hair out, because I've made it look so crazy with Gaucho's random Throat magic. So the list below is just a compilation so that things are in one place :D
Grandfathered :: [Item: Genetic Mutation | Ability to bond to two companions] - Received Grandfathered :: [Companion: Zephyr] - Received
Grandfathered :: [Item: Genetic Mutation | Ability to have a 3rd magic slot]
Grandfathered :: [Item: Diamond Horse Shoes | Defensive Item; Crystal would be strong, and allow him to reflect the light from his hooves to blind opponents] - Received
:: [Magic: firexlight | Flames from his wings can heal physical ailments]
:: [Restrictions: Can heal himself once in battle to a maximum of #hp (3-5?). Healing larger wounds takes more focus and energy.]
:: [Magic: firexlight (U) | Flames from his wings can heal physical and mental ailments]
:: [Restrictions: Can heal himself once in battle to a maximum of #hp (3-5?). Healing larger wounds takes more focus and energy.]
Please tag me in every post! Magic/Force is allowed on Gaucho at any time.
Grandfathered :: [Item: Genetic Mutation | Ability to have a 3rd magic slot]
1/4/15
:: [Magic: firexlight | Flames from his wings can heal physical ailments]
:: [Restrictions: Healing larger wounds takes more focus and energy.]
:: [Magic: firexlight (U) | Flames from his wings can heal physical and mental ailments]
:: [Restrictions: Healing larger wounds takes more focus and energy.]