"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
He felt tense even after leaving the chaotic scene of the Threshold behind him. The small crowd that had gathered to steal away the innocent mare who he now led home had done his nerves no favors. As he wandered back home now, turning behind constantly to make sure the curious looking mare remained in tow, he couldn't help himself from quaking. The emotion was oddly new; the grey stallion found himself impassioned by a protective and fiercely loyal rage directed towards Accalia and the mysterious pegasus stallion, who had arrived just in time to be creepy as hell.
But now they were safe, and so Fence sighed in relief. As soon as his hooves carried him over the familiar line of the border he felt more at ease. The shuddering and quivering ceased, and was replaced instead with the collected calm of a composed soldier. The characteristic bounce in his step accompanied the coming of the late afternoon. It was not yet evening, and the tortured stallion had a few more hours of daylight—of security.
He didn't know when or how he would rid himself of the fear, but until he did, the night would haunt him. Even the Foothills proved a dangerous place when night fell, for every tree reminded him of the darker, more twisting mazes of his lost and ruined home in the Mystic Woodlands. But perhaps with company, he would find himself assured.
"Welcome to the Windtossed Foothills, miss, he spoke over his faded fear and into the light of the cold afternoon. He realized, then, that he still didn't know her name. He wondered if she would offer, but thought that she might not. From what he could tell the mare was a nervous type. The last thing he wanted to do was send her off running.
—
Lev Fence I'm not their hero but that doesn't mean that I wasn't brave</style>
As soon as the presence of the others vanished from her she relaxed, her muscles no longer tense and her head dropped lower to the ground. She wasn't too sure how far this place would be, but the fae was glad to be away from so many others, not exactly brilliant with this kind of stuff, one of the reasosn she'd seclueded herself for so long now.
Her cranium picked up a little, seeing him, seem to be quaking as he walked, almost like he was too tired to keep walking. She wanted to say something, to ask him what was wrong, but she held her tongue, too nervous and unsure of what to say, or how he might react now they were no longer in company. At that she suddenly made herself feel out of shot again, nervous at what this stallion might do to her. She had heard of terrible things happening to mares, was this about to happen to her to? One should never be too carefull of who they met in the woods, for one day the wolf might find you, trick you into following. No wood cutter to come to save you this time.
The Fae noticed it when his posture changed, seeming more relaxed. Feeling this odd sensation, she paused, unsure at what was going on here. The pale mare new nothing of border lines and herd lands, but she could still sense them, and this was exactly what was making her edgy. Never having 'crossed' such a thing, it made her a little hesitent. Placing a pale hoof up and over the-invisible- border, the mare took in a lung full of air and rush over the line, turning round to look as if some kind of door shut bang, closed on her, forever trapped in a land, never to escape.
The pale, painted mare began to hyperventilate, making herself panic at the sense of no freedom, to be closed into one place for too long, almost like claustrophobia, but with still all that space and air to breath, only longing to feel the wind entangle with her mane, twisting the light brown and white strands around in an array of dances. To feel the fresh rain soak throuhg her two coloured pelt.
Lune had to calm herself down before she caused another episode, this one being very diferent than that of their meeting. It was raging up to be a full blown panic attack, The sence of loss ever pulling at her hearts strings, corrupting the poor fae's mind. Imagining morbd things happening to her. Backing up she almost went into a bush full of thorns, one pricking at her rump, sending her forwards with a tiny leap, she span a circle, confusing herself, her only good eye -with partial vision, just not being able to keep up with her spinning.
What a strange mare she was. In awe, Lev watched as she bolted past and began to spin, seeming apparently terrified by the prospect of a new home. Has he really spoken so ominously of the Foothills? He had only meant to welcome her home, after all. With mounting worry, he set forth at a quick trot, bridging the gap between himself and the oddly marked mare. Perhaps he was being too bold, but he wasn't sure how else to go about calming her.
Stopping short beside where she circled, he extended his nose forth in a calming and comforting gesture. With any luck she'd feel his touch and slow her motion before she fell. He worried such spinning would make her stumble, and the last thing he wanted to do was seem as if he would let her hurt herself.
He still wasn't aware of her blindspot, or the panic attacks that plagued her. He knew very little about her, in fact, but he was also far too polite to ask. What could he say, anyway? Excuse me miss, but you are a very peculiar mare. I would like it if you would tell me your name and why you are acting so strangely right now.
No, that wouldn't do. He was much too caught up in manners; he was a gentleman, after all. And besides, he must have seemed just as odd some days. He knew for a fact he was prone to odd bouts of shivering and shuddering, and his own fear of the dark was anything but normal. No, he was not one to judge or ask. Still, as he watched her spinning and felt the dizziness float to his own head, he managed to let out a few words of kindness. "Miss, please, it's alright," he spoke as he stepped closer, hoping now that the wall of his body, tensed firmly so he wouldn't topple, could stop her circling. His blue eyes blinked steadily, his ears flicked forward, and a smile lit up his features. "You are safe here, miss. This is home."
—
Lev Fence I'm not their hero but that doesn't mean that I wasn't brave</style>