"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
06-10-2013, 04:04 PM (This post was last modified: 06-11-2013, 05:36 PM by Sacre.)
Eyes wide, Sacre returned to the place of his birth with the silent knowledge that Aramis was not too far away. His father had taken a trip down from the mountains to sample some more strange foliage and Sacre had asked if he could go to the Thistle Meadow. He knew dad wouldn't say no and there was a part of the inky child that wondered if d'Artagnan almost wanted him to leave. Carrying on through the snows, half of his attention on the world around him and the other half wondered if the white stuff that plagued the land in winter stretched all the way across Helovia. Father had always told him not to go too far south and that it was dangerous to do so. Yet, the colt could help, but wonder why it was so dangerous? Where the bare heads and the pigeons really that scary? It made him want to know more and beg for one to appear before him. Though another part of him shirked away from the notion and begged to heed the words of his progenitor. There was so much of the world he hadn't seen and so many questions he wanted to ask.
The answers of those questions he could relay to Roux and together they could decide on the path they want to chose.
Boldly, he stepped through the meadow, not really remembering his first steps. Such a tender memory was easily lost in the myriad of life and the countless new things he wanted to learn. He didn't remember the minutes it took for him to rise to his feet and meet those who loved him for the first time. The boy just knew that this was a happy place, a place of beginnings and the one place other than the Basin he felt strangely safe. However, the further he walked the more it became apparent to him that he was not the only one here. Panicked, Sacre quickly looked around until finally his gaze rested on the form of a gold marked stallion that bared ... No horn. Eyes widened the child froze in indecision. If father found out he'd walked over to a bare head and spoke with them he would be furious. Though on the other hand Sacre wanted to know more about these strange creatures that his parents so despised. What made them so scary? With great determination and repeating the thought be brave, he walked over to the hornless animal with wild eyes and slow, cautious steps. His body ready to turn and run at any sense of danger.
Lips twitched and a boy's voice left them, untouched by stallionhood in its innocent sound. "Excuse me ... Who are you?" Sacre stopped a few steps away from the grulla with his ink and crimson ears twitching. Heart pounding in his chest as he wondered if the stallion would answer him. What if he didn't? What if father was right?! Plagued by doubts the little colt fell over his words in panicked apology. "Sssorry, please don't hurt me" came the pleading tones of a young raven colt who was simply confused by the world around him.