"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
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It's too hot for the pair to fly, and thus the day has been filled with disgruntled whistles back and forth as they trudge through the heat. The ocean lies ahead, but Xira's whistle for Kye to test the waters is in vain. Stubbornly the falcon perches behind the thick-coated roan's ears, gripping a thick mane and poking through into flesh relentlessly. All attempts to shake her off are unsuccessful- Kye only lifts her head higher and squints her eyes further.
She is frustrated with the stubbornness of her bonded, yet she displays it just as much herself as she determinedly walks towards the water. The stale air surrounds her as she journeys forth, stirring only with the occasional beating of her wings and shuffle of Kye's feathers. When at last the ocean becomes more than a vision and a dream, and the earth beneath her hooves turns to the soft and forgiving surface of sand, she feels heat wrapped in every curl of her coat. It burns her from the core, and has built a rage that she just barely controls. No, Xira is not a creature of Tallsun.
She approaches the water at a slow gallop, relieved as it splashes upon her and seems to attract some of the heat. Still, the water is only tepid, and its saltiness keeps her from quenching her thirst and wetting her dry lips. As she walks further in and lowers herself into the water, a lazy Kye protests. The falcon begins to flap her wings wildly and hover above Xira, scratching her occasionally and letting out a low hiss. The roan mare snorts with annoyance, and the roll of her eyes aligns perfectly with the lifting of her left wing to strike Kye and push her down closer to the water. The falcon cries with annoyance, but Xira merely grins smugly as she dips her head in the salt and coats herself in the relief.
Suddenly, through the bright reflections of the sun, Xira catches sight of a mare with her sharp eyes. There is a soft whistle to call Kye to her side, and, perhaps due to the change in tone, the falcon knows better than to ignore it. She swoops, skimming the water with her sharp talons, and extends her feet to grab the base of Xira's wing as a perch. With caution the green roan lifts herself onto the shore, watching with slight distaste as the other mare's mane and tail set alight. She's seen followers of the sun in her travels- she had hoped the order would have all died out now along with Ra, but it seemed a few, with their trademark fiery locks, has pressed on.
"I'm sure you're enjoying the heat," Xira called out bitterly to the stranger, folding her wings tight to her side and cocking her head up in a subversive sort of resistance. Was there really any reason to be polite to someone who, just a few seasons earlier, would have considered this meaning a deigning, and called her scum as soon as it was over?