"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
06-25-2013, 03:03 PM (This post was last modified: 06-25-2013, 09:08 PM by Kahlua.)
Trust. The trust I find in others is so fleeting, so superficial. Mostly physical trust, in that I trust you not to harm me without warning. Emotional trust? That's a little harder. See, I'm not much of a secret keeper, but then I'm not much of a best friend keeper either. Friends, sure. Someone I'd call close, a confidant, probably not. Maybe I just don't know how to interact with others in civilized manner. That's what brother Fuhrer always said. Maybe it has something to do with the fact that I'm always trying to charm others into liking me. I suppose it's hard to make friends if you aren't really yourself ever. As for me? I just think I'd rather live a carefree life. Who wants to be tied down by relationships to others. Besides, how I can I be myself if I hardly know who myself is?
Kahlua was surprised to see the painted stallion bound through the snow after her. He moved with some agility despite his large size. If she had thought harder about it, she would have perhaps called him a warrior. After all, what else were large, agile horses good for? As it were, her mind completely passed by any ideas that were not focused entirely in the present. She didn't even consider the fact that he could be anything other than a genuinely kind soul. It was hard for her to imagine such a thing of anybody, really. Not that she hadn't met horses that were cruel or mean or otherwise disinclined to be civilized. It was just that she couldn't imagine living that way and she had a hard time relating. Relating to others required some sort of deeper intellect that she was probably lacking in.
His step back surprised her some and his look changed to something different. She couldn't place it, but in her confusion her smile faded somewhat, giving her a strange look with one corner of her mouth pulled back still smiling and the other dropped down. It was a look of confusion if nothing else. I don't mean to be rude, the words hit her ears and the rest of her smile faded. His demeanor had changed so quickly. Same page. Honestly, Kahlua hardly knew what page she was on so it was no surprise that he didn't know either. “Don't fret, my friend.” Her smile was back. It was hard to hurt her feelings. “If it makes you feel more like a gentleman, I'll slip away and you'll never again hear me utter the name-” She stopped abruptly and a bought of laughter erupted from her lips. She suddenly found the situation hilarious. As her laughter subsided she spoke again. “See my friend, you shall never hear me utter your name again, for I don't even know it! I'll have to totter about calling you grandpa!” It was just a bit of jest in response to his concern that he was so much older than she was. She meant nothing by it.