"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
07-26-2012, 10:10 PM (This post was last modified: 08-01-2012, 09:27 PM by Knox.)
Young colt isn't so defective anymore- isn't so little, either. He gallops atop strong pillars and cuts the Deep Woods' breezes with a thickly built form. His father's bridle hangs more tightly upon his features; even feels tight in a few places. Beside him runs a fully healed pup by the name of Manhattan, her tail whipping behind her madly, her lips parted to expose a dark pink tongue and create the expression of a grin. For the first time in either of their lives, they feel joy. They chase each other through the place he was born and the place he considers his home. They play games of fetch with every loose stick that graces the forest floor, they run through patches of leaves dried by the Tallsun heat and stir up the creatures of the forest with their racket. They call out into the open air with reckless abandon, filling the woods with wild echoes of traded barks and whinnies. They leave pawprints and hoof marks in the soft forest floor, they leave a clear path behind them, and have no care in the world.
After his second visit to the corpse of his father, the bridle had choked him and flooded him with memories of the Sentinel's life. The Deep Woods had ever since reminded him of the great Woodlands and those his father had loved and protected there. He had longed ever since that day to meet some of those his father had watched over; to hear the sweet words of Evangeline and experience himself the seductive nature of Giselle. And he longs, too, to see the land his father had left behind.
He now experiences life in a different manner. He knows no wicked whispers in his mind, breathes the forest air as if it is a tonic that brings him life, and runs with Manhattan and knows that what he feels for her is that strange emotion described to him by the deformity in that frozen cave- love. He feels it strike his heart each time he gazes upon his companion.
And then, once more, at the sight of the chestnut mare and her all too familiar dragon.
He considers the experience he has had to be unusual, but despite the drastic change it has stirred within him, he manages to lack all social cues. He wishes to call out, but should he really say her name? How strange it would be to her to see a colt like himself for the first time and hear him speak her name. No, better to say something formal. Like Miss. Or perhaps M'am? He wasn't sure which was the most polite of the two.
Miss, he decided as he strode forward at a slow trot. "Hello there Mi-" he began, until realizing that, no, perhaps m'am was the correct greeting, and continuing to form a broken word of seemingly his own invention. "-m. Have we met before? You and Tallis seem... familiar."
He speaks the orange's name without realizing, thus ruining his attempt to enter subtly. His head cocks to the side with a childish curiosity, and by his hooves Manhattan settles into the ground and presses herself against him for support as she pants wildly.