"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
08-06-2012, 10:23 PM (This post was last modified: 08-21-2012, 12:29 PM by Tares.)
First there is a sound, and then I feel the earth quake beneath me. I pivot on cleft hooves, splashing up the ice melt around them and causing them to sizzle as they evaporate in the flames of my wings. Behind me stands a creature unlike any I've ever seen before; a hybrid of unknown origins, who reminds me of the mythical dragons I'd once seen in Isilme. Instantly my tail whips behind me and wraps around my legs in a nervous, fearful manner. My head dips, my body contracts, and I feel a fear of the unknown pass through me. There is something apparently ancient and strong about this creature; he exudes heat and I look in his eyes and see flame. Flame that I know is not my own; flame that is the reflection of something deep within the creature.
I dare not speak; fear holds me like a vice and I stand still as a stone, waiting for the monster to make a move. To harm me, perhaps- to give me a reason to strike up in defense. But I am not the one that makes the first move, and neither is he. From between my wings Arbutus darts up and bursts into a wildfire that seems to set the sky alight. Around us the ice dances with his reflection and the heat of the sun seems strengthened tenfold. Ice around us melts and the rivulets and tributaries around me flow faster than before. I have no time to speak or think, and then the silence is broken by the call of a thousand birds, and Arbutus dives.
He is a bullet of flame, flying faster than I have ever seen, crying out in such a manner that his voice echoes off of the formation's walls. I call out his name, scream "Arbutus!" out into the fray, but it is too late. The phoenix heads straight towards the hybrid's face, aiming for the eyes with outstretched wings and snapping talons as he banks to snatch at Vikram's eyes with his claws and and blind him with the embers that fly from his wings.
I run towards my charge at full speed, unable to stop him but hoping somehow I may bring peace to the situation. I forget about the dangers of my wings and fail to make them harmless in the heat of the situation- my horn looms as I run straight towards the stallion. It does not occur to me, as I try to stop, that I am only putting myself and the hybrid in danger. It does not occur to me that my own wings may burn him, and that, as we collide, my horn may break through scaled flesh.
I think of nothing but my bonded's safety.
[[ P: 1/3 || WC: 463 || M/CU: 1/2 || OOC: Thanks, I'm sorry for the wait. || SUM: Arbutus flies up and then gains momentum as he dives towards Vikram's face. At the last second he banks up by spreading his wings, and attempts to claw at Vik's eyes as well as send sparks from his wings toward him. Tares runs straight forward, fearful for Arbutus' safety, and forgets to make her wings not harmful. Potential dangers to Vikram from this instinctive attack are burn damage from her wings, stab damage from her horn, and simple ram attack damage.]]