Attack Number: 2/3
Attack: 1d14 rolled for a total of: 4 + 1d2 rolled for a total: 2 + 9
Damage: 1d6 rolled for a total of: 5 + 4
If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.
15 > Wessex's defense of 8.5 + 2 (Moon Amulet) = 10.5, so the attack HITS.
Wessex takes 9 points of damage from Ampere.
Ampere HP: 59.5
Wessex HP: 58-9 = 49