the Rift


|| HELOVIA HARD MODE || rolling thread

Ampere The Mother of Companions Posts: 719
Dragon's Throat Sultana atk: 9 | def: 11 | dam: 4.5
Mare :: Pegasus :: 14 hh :: 6 years HP: 73 | Buff: DANCE
Kygo :: Green Cheek Conure :: None Blu
#1
HELOVIA HARD MODE


1. You roll for damage any time you are attacked/injured, whether in a fight or a normal post.

-- Rolls for normal posts you can do yourself, just no editing or deleting! It's suggested to use this thread for (make new posts to roll) any time you need a normal thread dice roll.
-- If you are attacked by another character that has stats, use their numbers for attack and damage in the roll.
-- If you are attacked by a character that does not have stats, or by something that is not a character, use the middle-ground number '5' for both attack and damage in the roll.


I thought this could be the Helovia Hard Mode roll thread for Normal Threads
Rather than everyone making their own roll thread (although you can still do that if you want!) Just remember not to delete any posts or edit the roll command posts ;D


Instructions:
- Copy and paste form into a new reply
- Type in the character's name into the appropriate field
- Replace the "XX" with the character's attack stat and damage stat respectively
- remove the space between the "slash" and the word "dice"
- Post!

Code:
[b]Character Name:[/b] Here
[b]Attack:[/b] / dice 1d14 + / dice 1d2 + XX (character's attack stat)
[b]Damage:[/b] / dice 1d6 + XX (character's damage stat)

[i]If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.[/i]

Brackets [] signify a character's name needs to be placed. Delete brackets.
Parenthesis () signify a number needs to be placed. Delete parenthesis.
Asterisks ** signify one of the options within must be selected and the other removed. Delete asterisks.

A = The character attacking.
B = The character being attacked.

Code:
(d14+d2 roll + A's attack stat) *>,=,<* [B]'s defense of (B's defense stat #), so the attack *HITS, MISSES*.
[B] takes (d6 roll + A's damage stat) points of damage from [A].

<b>HP: (#)</b>

Tag me only if starting a new thread.
Magic or force permitted any time, aside from death.


Messages In This Thread
|| HELOVIA HARD MODE || rolling thread - by Ampere - 10-25-2013, 12:57 PM

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