Attack Number: 2/3
Attack: 1d14 rolled for a total of: 10 + 1d2 rolled for a total of: 2 + 5.5
Damage: 1d6 rolled for a total of: 3 + 6.5
If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.
17.5 > Mesec's defense of 9, so the attack HITS.
Mesec takes 9.5 points of damage from Amaris.
Amaris' HP: 61
Mesec's HP: 66.5-9.5= 57
Helovia Hard Mode