"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
06-14-2016, 10:21 AM (This post was last modified: 08-24-2016, 04:54 PM by Ashamin.)
The Unbound
"I've been seeking others like you in this wilderness..."
Tenets of The Unbound
Loyalty
Independence
Knowledge
Defense
The Unbound are loyal to each other.
The Unbound are untethered.
The Unbound share what they know.
The Unbound fight when they must.
Disciplines of The Unbound
Members of The Unbound select two Disciplines: one to teach and master (their primary,) the other to apprentice in (their secondary.) Newer members do not have to choose their second discipline until they reach two seasons of membership, and they then learn of their second discipline from those who have chosen it to be their first. Foals (Scouts) must choose their primary discipline by their first year of age and their secondary by the time they are two. Though many choose Crusader as one of their disciplines (in line with the tenet of defense,) it is not required that you be a fighter to be a member of The Unbound. Regardless of rank, all members of The Unbound should actively be recruiting, sharing knowledge, and maintaining their loyalty.
Each rank has three different classes within it. The beginning class is Trainee, the next class is Apprentice, and the highest (and ranked) class is Master. The Unbound currently has no Master ranks and will hold auditions once membership has increased.
Rhea has joined the Unbound as an Apprentice Looter and Trainee Crusader.
Rein has joined the Unbound as a Scout.
Banjo has joined the Unbound as an Apprentice Crusader and Trainee Artificer.
Ovidius has joined the Unbound as an Apprentice Looter and Trainee Absolver.
Chaska has joined the Unbound as an Apprentice Crusader and Trainee Practitioner.
Seanan has joined the Unbound as an Apprentice Crusader and Trainee Practitioner.
Gemini has joined the Unbound as a Scout. Members, welcome her here!
Hé has joined the Unbound.
Paradox has joined the Unbound as an Apprentice Looter and a Trainee Crusader.
Bellisma has joined the Unbound as an Apprentice Practitioner.
Abaddon has joined the Unbound as an Apprentice Artificer and a Trainee Absolver.
Imara has joined the Unbound as an Apprentice Crusader and a Trainee Artificer.
Questions?
If you wish to know more about The Unbound or are interested in counting yourself among their ranks, ask below!
The Unbound in Action
Want to RP with a member of the Unbound or see us at work? View our threads below. If something is marked private but you still want to join, message the person who made it to ask if you can.
See Ashamin's profile for more information about Lochan, Rakt, and his various items.
All magic and force allowed, barring death and permanent injury.
Do not tag me, please message on skype instead
06-14-2016, 11:49 AM (This post was last modified: 06-14-2016, 11:51 AM by Ashamin.)
Hooray @Ovidius! Our thieves are the Looters, so if she chose that as her primary she would start out as an Apprentice Looter (and she could try out for the Master Looter rank later when those open.) If she chose it as her secondary she'd be a trainee. I'll have a thread up for us soon so she can join IC. :)
See Ashamin's profile for more information about Lochan, Rakt, and his various items.
All magic and force allowed, barring death and permanent injury.
Do not tag me, please message on skype instead
Want to see what The Unbound is all about in practice, and see what they're up to now? Check out the new section in the bottom of the first post where you can find their threads to join or read! :)
See Ashamin's profile for more information about Lochan, Rakt, and his various items.
All magic and force allowed, barring death and permanent injury.
Do not tag me, please message on skype instead
The Unbound is growing and will soon have its first meeting! Remember that if you're interested in joining you can just ask one of our members for a thread, and if you have any questions and want to learn more feel free to post here.
A scout is actually our name for characters under the age of 2, or foals. Kind of like a cub/girlscout. :P If you're a scout you can still pick disciplines to study but you aren't officially ranked, in line with site rules about characters having to be 2 to be considered "adults."
A Seer rank is a character that is a scholar and/or has an interest in or attempts to communicate with the Gods. They might try to learn about the history of helovia, The Unbound, other herds, the gods, etc. They might also be more religiously inclined but would not have to be. Ovidius chose the absolver rank because she's got a nack for remembering things and loves to learn; Ashamin was a former seer in a herd and is religious, so that fit him.
Please let me know if you have any more questions! :)
Edit: Since you asked about recruiters, pretty much everyone in The Unbound equally goes out to help with this effort!
My girl is in the threshold now with Seanan and two others from the Basin. So I was trying to get a feel for where she would fit best. ^_^
She doesn't have a good memory, so not sure seeker would suit her, though she's never battled before either...hmmm..she has a grudge in her that offers a very dark side though.
Would she be interested in being sneaky, healing, or crafting things? The big concern would be to eventually choose her primary role. Her secondary could be a passing interest, or just another path you think she might be pushed down over the course of life and such.
For example, Seanan is a Crusader primarily because historically he has primarily held leadership and defensive positions (pre-Helovia). However I also chose Practicioner at first because I just didn't think anything else fit. Now though I'm loving the choice because it's giving his character a lot of different ways to develop and it dove-tails nicely into his defender-protector mentality (not that he'll tell anyone that's a thing). XD
I think she might make a good Looter, who are people that put up riddles and try and steal things, basically XD Or maybe an Artificer? Maybe she likes to make physical things that last, even though her memory may not.
07-15-2016, 01:20 PM (This post was last modified: 07-15-2016, 01:20 PM by Ashamin.)
Rien took the words out of my mouth. :) Another great thing about the Unbound is just because your character might not have done something before, doesn't mean they can't now. Since we're all about sharing knowledge here any member of the unbound would be willing to teach Paradox new things about their disciplines, including fighting (and spar teachers like myself can give you out of character tips, too.)
Along with stealing Looters also gather intelligence about the goings on, so if she likes to spy that could be good for her. And like Rien said, you wouldn't have to pick your secondary discipline right away, and if you chose one and found it wasn't for her at all or would be better suited as her secondary, you could always change.
See Ashamin's profile for more information about Lochan, Rakt, and his various items.
All magic and force allowed, barring death and permanent injury.
Do not tag me, please message on skype instead
Quick question Ashamin, and I'm posting it here for peoples' future reference- can we be promoted in both of our disciplines? For example, if someone were to put in a significant amount of time and IC effort could they become a master of two disciplines?
All interactions are go, short of death and permanent crippling.
Great question Rien! It's not something that had really been discussed before.
You can definitely get promoted to Master in your Primary and then from trainee to apprentice in your secondary, that was set up from the beginning. As far as being master in both I would think maybe not, just to give more people an opportunity to have ranks (and if we ever were to consider becoming more herd-like, you can only have one of those ranks at a time,) and to maintain the idea that you put more effort into your primary while maintaining an interest in your secondary.
That said, it's definitely an idea. Because of how this group runs I think it's something we should all discuss and decide together, either in character at the next meeting or out of character once we have a secret room. :)
See Ashamin's profile for more information about Lochan, Rakt, and his various items.
All magic and force allowed, barring death and permanent injury.
Do not tag me, please message on skype instead
Currently anyone can post in the updates and be added to your secret board ... hollar at me if you want it to be herd leader style where only ashamin can request someone be added. I doubt anyone is going to try and infiltrate ya'll, but just in case you want it :)
08-23-2016, 06:38 AM (This post was last modified: 08-24-2016, 04:53 PM by Ashamin.)
Ok, thanks for the option Odd! I'll let you know if things change but the current system works for me.
@Sali go ahead and check out our secret room to see how you can get started!
See Ashamin's profile for more information about Lochan, Rakt, and his various items.
All magic and force allowed, barring death and permanent injury.
Do not tag me, please message on skype instead