"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
07-12-2016, 08:36 PM (This post was last modified: 07-12-2016, 08:37 PM by Larue.)
Larue
She had seen the many tines of antlers adorning some of the companions at the Basin’s meetings. They (the cerndyrs, her pop had told her) were so different than Beans. Beans was fluffy, bright, full of squawks and beak-nips. These deer… they were quiet, reserved, stately. They hung by their bondeds or at the edges of the gathered Basiners. In short, they were perfect victims for her pranks. And those antlers—they were ripe for taking advantage of.
So she wandered (once again) from the Basin. Her legs, growing longer with the change of seasons (though she would not admit it, she was still a foal), carried her farther south and east than she had ever been. Strange, narrow, hollow trees rose around her and mists flowed in and out of the narrow paths she travelled. Curiosity piqued: where was she? What was this place?
It was full of surprises and she loved it.
She drew closer to the hollow, leave poles, finding glittering strands wrapping around them—coming from worms? Small, white worms that wiggled and pooped out glittering thread? She snorted in a combination of disgust and delight, discovering that this poop was strong.
And an idea hatched in her mind, still full of those prim and proper antlers. They could be caught, snarled, delightfully so by this thread. So she plotted and gathered; it was remarkable how focused and persistent the young filly could be when carrying out some prank. The lemony filly took a deep breath (because these were worms, ew) before taking the silkworms into her mouth. Hopping on gangly foal legs to wrap their strands around the poles, she diligently repeated the task over and over and over— until a nearly transparent net was strung between the narrow path between the bamboo shoots, right at antler-level.
And then she hunkered down in the intermittent mist, in the shadow of a bamboo cluster. Her foal-fuzz tail twitching in anticipation as she waited. To her young mind, a cerndyr was bound to com around soon.
@Raeden
Larue has made a tangled web of silkworm's silk strung between bamboo shoots where the maze narrows. It's set up so that the more Tin pulls against the strands, the more they'll tighten around his antlers :D
(OKAY I KNOW THIS IS FARFETCHED, but Larue insisted so here is <3 )
The pair had traveled a long way from home. They were in parts of Helovia that Raeden had never seen with her own eyes. Teal orbs brightened and flickered with the light from the sun above. Taking in each piece of new land in as they ventured across the new territory. It felt as if they were in a new world being in this strange once death filled land. The trees and brush dance and wind into path that twist and turn . Silver flecks picked up on pats that lead to dead ends, and their world felt like it was closing in on them. Each step brought them farther, and farther into the unknown world of the winding labyrinth. It was an unforgiving place filled with traps that would lead them to think they were on the right path. Twisting and cutting the reality set in that they might be lost in this world. Shaking her cream tresses the confused mare pressed on, going deeper and deeper into the unforgiving world.
Trickery filled the air around them, and she felt paranoid; like something was watching them. Flicking her heavy tail she nodded her head to the deer creature that was her loving companion. He had ventured out away from her a bit, but the deer knew exactly what she wanted. The pair blended into the brush around them. Two bodies became one with the earth and they moved through the narrowing maze. Invisible to anyone surrounding them, watching them, or trying to trap them. Quietly the pair fell into a single file line. Her soft muzzle touched the side of the deer's flank. Tin looked behind him for a moment to smile at his companion, and his only love. In a split second the deer felt something tighten around his towering antlers. Webbing caught the large spikes and intertwined between them. Then out of thin air the pair reappeared, and the buck stood distressed, but not panicked. Teal eyes widened and her golden body broke the brush out of the way. Cream hooves trampled over the fallen cage like greenery. Reaching out to touch the substance that her companion was trapped in her maw felt the small fibers of silk. Pinning her ear she looked to the brush around them. This was not a natural occurrence, someone was trying to trap something. "I will get you out Tin, just stay still...." Her worried head shook as teal eyes narrow to the brush around them."Come out, come out where ever you are...I know your watching, and if you hear me you better step out. Do not make me come find you. Because if I do have to go looking for you; I will skin your hide from your body, and drape it over the bamboo to dry in the sun. And I WILL Find you...." Her words cut through the air with a sharp razor. "SO I suggest you get out here and get my companion of of your little trap."
09-26-2016, 10:22 PM (This post was last modified: 09-26-2016, 10:22 PM by Larue.)
Larue
Lemony ears swivel around, trying to listen through the mists. Though it his her small body, it also dampened the sounds around her. She started to snort in annoyance—though quickly smothered the sound as she reminded herself that she was being stealthy, just like mother. Mother who, though being the incredibly cool rank of Sneak, had yet to actually be
There—had she heard something? Bright teal eyes peer from her hunkered hiding place amid a bamboo stand—thought she saw nothing. Only a small distortion of the rods; not enough to pull the hyper-focused filly’s attention away from her surreptitiously scintillating trap. And then a creature suddenly appeared, his camouflaging magic melting away, as his impressively long and beautifully sparkling antlers were joyfully snared in her trap!
She gleefully jumped to her feet—though her merry movements froze at the pale gold mare’s sudden ear pin and sharp, angry words that easily sliced through the mists. ”I will skin your hide from your body and trap it over the bamboo to dry in the sun.” Such words had Larue’s candied, rosen hooves paused mid-step. Her jewel-like, young gaze was wide in apprehension.
She had angered a few in her traps before, but most were a shocked anger that dissolved into annoyed amusement. This mare, however, with her angry threats and stinging words was by far the most irate victim she had come across, yet. The young filly looked back, over her shoulder, wondering if she could wiggle her way out of the thick stand of bamboo trees…
But the gilded, opal-horned woman said she would find her. And there was something about ambiguous threats that always seemed to ring true with youth, regardless of any truth in them. So the lemon candy girl took a deep breath, her slender rips moving beneath the strangely magicked hide, before boldly stepping out of the mist and up to the deer caught in her trap. Only a nervous ticking of her foal-fuzz tail and occasional dart of her bright teal gaze to the woman’s horn belied her nerves.
“You said you’d skin me,” her voice was full of false bravado, “So use your horn to cut him free, instead.” Her pert reply rang out, even as she stepped closer to inspect just how tangled the deer’s antlers were in her net.