Isopia
ATK: 7
DEF: 9
DAM: 7.5
HP: 86
*waiting in Virgil's stats.
This will be a fight until Virgil dies, so we'll keep rolling until he's at 0
Isopia vs. Virgil
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01-03-2017, 11:21 AM
http://helovia.net/showthread.php?tid=26100
Isopia ATK: 7 DEF: 9 DAM: 7.5 HP: 86 *waiting in Virgil's stats. This will be a fight until Virgil dies, so we'll keep rolling until he's at 0
01-14-2017, 10:59 PM
Character Name: Isopia
Attack Number: 1/? Attack: 1d14 rolled for a total of: 6 + 1d2 rolled for a total of: 2 + 7 Damage: 1d6 rolled for a total of: 5 + 7.5 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 15 > Virgil's defense of 7.5, so the attack HITS. Virgil takes 12.5 points of damage from Isopia. Virgil's HP: 58-12.5= 45.5 Isopia's HP: 86 Helovia Hard Mode
01-17-2017, 06:51 PM
Character Name: Virgil
Attack Number: 1/? Attack: 1d14 rolled for a total of: 10 + 1d2 rolled for a total of: 2 + 3 Damage: 1d6 rolled for a total of: 1 + 6 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 15 > Isopia's defense of 9, so the attack HITS. Isopia takes 7 points of damage from Virgil. Virgil's HP: 45.5 Isopia's HP: 86-7 = 79
01-17-2017, 07:43 PM
Character Name: Isopia
Attack Number: 2/? Attack: 1d14 rolled for a total of: 4 + 1d2 rolled for a total of: 2 + 7 Damage: 1d6 rolled for a total of: 3 + 7.5 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 13 > Virgil's defense of 7.5, so the attack HITS. Virgil takes 10.5 points of damage from Isopia. Virgil's HP: 45.5-10.5= 35 Isopia's HP: 79
01-17-2017, 09:33 PM
Character Name: Virgil
Attack Number: 2/? Attack: 1d14 rolled for a total of: 2 + 1d2 rolled for a total of: 1 + 3 Damage: 1d6 rolled for a total of: 6 + 6 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 6 > Isopia's defense of 9, so the attack MISSES. Isopia takes 0 points of damage from Virgil. Virgil's HP: 35 Isopia's HP: 79
01-18-2017, 07:27 PM
Character Name: Isopia
Attack Number: 3/? Attack: 1d14 rolled for a total of: 8 + 1d2 rolled for a total of: 2 + 7 Damage: 1d6 rolled for a total of: 4 + 7.5 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 17 > Virgil's defense of 7.5, so the attack HITS. Virgil takes 11.5 points of damage from Isopia. Virgil's HP: 35-11.5 = 23.5 Isopia's HP: 79
01-18-2017, 08:59 PM
Character Name: Virgil
Attack Number: 3/? Attack: 1d14 rolled for a total of: 12 + 1d2 rolled for a total of: 1 + 3 Damage: 1d6 rolled for a total of: 1 + 6 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 16 > Isopia's defense of 9, so the attack HITS. Isopia takes 7 points of damage from Virgil. Virgil's HP: 23.5 Isopia's HP: 79-7 = 72
01-18-2017, 11:18 PM
Character Name: Isopia
Attack Number: 4/? Attack: 1d14 rolled for a total of: 4 + 1d2 rolled for a total of: 1 + 7 Damage: 1d6 rolled for a total of: 4 + 7.5 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 11 > Virgil's defense of 7.5, so the attack HITS. Virgil takes 11.5 points of damage from Isopia. Virgil's HP: 23.5-11.5 = 12 Isopia's HP: 72
01-18-2017, 11:19 PM
I clearly can't add
nothing is affected but it should be 12 > Virgil's defense of 7.5, so the attack HITS.
01-19-2017, 09:56 AM
Character Name: Virgil
Attack Number: 4/? Attack: 1d14 rolled for a total of: 7 + 1d2 rolled for a total of: 2 + 3 Damage: 1d6 rolled for a total of: 4 + 6 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 12 > Isopia's defense of 9, so the attack HITS. Isopia takes 10 points of damage from Virgil. Virgil's HP: 12 Isopia's HP: 72-10 = 62
01-19-2017, 11:30 AM
Character Name: Isopia
Attack Number: 5/? Attack: 1d14 rolled for a total of: 8 + 1d2 rolled for a total of: 2 + 7 Damage: 1d6 rolled for a total of: 4 + 7.5 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 17 > Virgil's defense of 7.5, so the attack HITS. Virgil takes 11.5 points of damage from Isopia. Virgil's HP: 12-11.5 = 0.5 Isopia's HP: 62
01-19-2017, 11:54 AM
Character Name: Virgil
Attack Number: 5/? Attack: 1d14 rolled for a total of: 10 + 1d2 rolled for a total of: 1 + 3 Damage: 1d6 rolled for a total of: 5 + 6 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 14 > Isopia's defense of 9, so the attack HITS. Isopia takes 11 points of damage from Virgil. Virgil's HP: 0.5 Isopia's HP: 62-11 = 51
01-19-2017, 12:28 PM
Character Name: Isopia
Attack Number: 6/6 Attack: 1d14 rolled for a total of: 14 + 1d2 rolled for a total of: 2 + 7 Damage: 1d6 rolled for a total of: 1 + 7.5 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. CRITICAL HIT! Virgil takes 13.5 points of damage from Isopia Virgil's HP: 0.5-13.5 = 0 Isopia's HP: 51 | ||||||||||||||||||||||||||||||||||||||||||
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